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Written by Vicente Vieira Filho
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Jun 27, 2008 at 12:08 PM |
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We're happy to announce the new release of the RTSCup, in the form of v0.1.6. The full details of the release can be found in the download section. Welcome to the ChangeLog and porting notes for RTSCup v0.1.6. - Problem related to the null entitites' attributes solved
- No changes.
- No changes.
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Written by Vicente Vieira Filho
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Jun 25, 2008 at 12:38 AM |
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We're happy to announce the new release of the RTSCup, in the form of v0.1.5. The full details of the release can be found in the download section. Welcome to the ChangeLog and porting notes for RTSCup v0.1.5. - Better collision system
- Better performance
- Showing view area - but sense messages still have full information
- No changes.
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Written by Vicente Vieira Filho
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Jun 14, 2008 at 07:00 PM |
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We're happy to announce the new release of the RTSCup, in the form of v0.1.4. The full details of the release can be found in the download section. This is the official release to be used in the Game 2 (Battle) competition in the CIn-UFPE. Welcome to the ChangeLog and porting notes for RTSCup v0.1.4. - Entities are now being updated correctly.
- Resources, when fully exhausted, have load equal to 0.
- The buildings and units, when destroyed, have hp equals 0.
- No changes
- No changes.
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Competição Final de Agentes Autonomos |
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Written by Vicente Vieira Filho
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Jun 12, 2008 at 02:10 PM |
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A competição final de Agentes Autonomos será na próxima segunda-feira (16/06) às 10hs no grad 4. A competição do sábado está cancelada! OBS: A competição final avaliará o game 1 e o game 2. |
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Last Updated ( Jun 12, 2008 at 02:10 PM )
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Written by Vicente Vieira Filho
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Jun 11, 2008 at 05:46 AM |
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We're happy to announce the new release of the RTSCup, in the form of v0.1.3. The full details of the release can be found in the download section. Welcome to the ChangeLog and porting notes for RTSCup v0.1.3. - To run the battle simulation is necessary to run 2 teams.
- Network improvement to decrease rate of packet's loss
- Some map modifications:
- Control center size is 50x50.
- Unit max load is 10.
- No sheeps.
- The finish condition is based on time. After 1500 game cycles the game stops.
- There are one map created especially for training for the competition (in the /mapas/game2 directory in the release .zip).
- No changes
- No changes.
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Last Updated ( Jun 14, 2008 at 07:02 PM )
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